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-   -   SSP Competition: WTB (https://skyscraperpage.com/forum/showthread.php?t=175746)

Aleks Nov 17, 2009 5:44 AM

SSP Competition: WTB
 
Okay.... here they are!

1:

http://i164.photobucket.com/albums/u...ke/cheese1.png

2:

http://img69.imageshack.us/img69/4765/diagramr.png
http://img513.imageshack.us/img513/9540/no1v.jpg
http://img503.imageshack.us/img503/2937/no2.jpg
http://img405.imageshack.us/img405/1317/no3q.jpg
http://img405.imageshack.us/img405/7243/no4x.jpg
http://img503.imageshack.us/img503/2392/no6u.jpg

3:

http://i413.photobucket.com/albums/p...i91/tower1.jpg

http://i413.photobucket.com/albums/p...i91/tower2.jpg

http://i413.photobucket.com/albums/p...i91/tower3.jpg


4:

http://i486.photobucket.com/albums/r...r/Lighttwo.png

http://i486.photobucket.com/albums/r...htthreetop.png

http://i486.photobucket.com/albums/r...tOneBottom.png

http://i486.photobucket.com/albums/r...ightDetail.png

http://i486.photobucket.com/albums/r...er/DarkOne.png

http://i486.photobucket.com/albums/r...DarkTwoTop.png

http://i486.photobucket.com/albums/r...hreeBottom.png

5:

Kilometron - 1000m - Completed 2025
Tallest point - 1000m
To points of tower - 940m
Highest occupyable floors - 800m, level 180
Transfer floor at roof level - 700m, level 160*

*3 smaller lifts provide access to each of the 3 points of the tower.

~Basic floor sketches showing elevator splits at transfer level.~
http://i29.photobucket.com/albums/c2...dddddddddd.jpg

~Level 180 studio apartments/Hotels, Transfer level and Lobby .~

http://i29.photobucket.com/albums/c2...t/WTB98772.jpg

http://i29.photobucket.com/albums/c2...8888888822.jpg

http://i29.photobucket.com/albums/c2...SSSSSSseee.jpg

http://i29.photobucket.com/albums/c2...dsnest-KLM.jpg

6:

Sky Tower
Height: 4150 ft (1265 meters with spire)
Structure: 3700 ft (1128 meters)
Roof: 3500 ft (1067 meters)
Location: The tower is meant for megacities with high pollution or space problems. The design can be placed in cities prone to earthquakes such as Mexico City where more space would be opened up for parks and be high above the daily pollution smog. It can also be placed in Tokyo, Beijing, Shanghai, etc...

Descriptions: The tower has a basic cone shape to prevent wind resistance. The main supports are six 30foot wide columns which stretch all the way to the top. These concrete towers hold the weight of the entire structure and gradually get smaller as they rise. These towers hold the elevators which connect the "sky communities". Smaller elevator systems are located within these communities. There are also giant emergency stairs and emergency elevators located deep in the columns to protect people from blasts, fires, etc...

http://i512.photobucket.com/albums/t325/Aleks0o04/A.jpg

The floors are divided into "floor communities" which make people feel like part of a neighborhood, rather than part of a government project. These also allow air to flow through the building, reducing wind resistance and adding fresh air to the atriums.
http://i512.photobucket.com/albums/t325/Aleks0o04/D.jpg http://i512.photobucket.com/albums/t325/Aleks0o04/E.jpg

The spire is hollow with a lattice structure. Inside the spire there are wind turbines which create some electricity for the building. The spire can be an option but not added nor removed.
http://i512.photobucket.com/albums/t325/Aleks0o04/C.jpg

There are giant atriums in the "sky communities" which allow more homes to be added, allow more natural light to enter the building and reduce the amount of energy consumed. The last 2 sections with atriums don't have middle floors. Instead, a giant 180 foot obelisk rises from the park of the 9th atrium.
http://i512.photobucket.com/albums/t325/Aleks0o04/F.jpg

These sky communities have parks, community centers, pools, shopping centers, museums, etc... All these things make people feel good, raising the productivity level of workers and making citizens happy. The floor of the atrium above acts a a roof. These roofs have giant lights which change throughout the day (daylight=off/dim, sunset=red/bright, night=blue/semi bright) to lighten the atriums. They are also covered with small LED lights which create the illusion of a sky (day=clouds, dawn=red skies, night=stars).
http://i512.photobucket.com/albums/t325/Aleks0o04/B.jpg

http://i512.photobucket.com/albums/t...ks0o04/7-4.jpg


7:

http://www.lundvia.com/citadel/citadel1.jpg

http://www.lundvia.com/citadel/citadel2.jpg

http://www.lundvia.com/citadel/citadel3.jpg

http://www.lundvia.com/citadel/citadel4.jpg

http://www.lundvia.com/citadel/citadel5.jpg

http://www.lundvia.com/citadel/citadel51.jpg

http://www.lundvia.com/citadel/citadel52.jpg

http://www.lundvia.com/citadel/citadel53.jpg

http://www.lundvia.com/citadel/citadel5final.jpg

If you don't see an entry here PM ME. DO NOT begin to post about how I ignored you. I checked everything but I feel like someones entry is missing. Let's see...

huggkruka Nov 17, 2009 6:21 AM

I'm just such a massive sucker for designs like no. 7. Easy vote. :)

Mocholate Nov 17, 2009 7:01 AM

I'm going to hold off voting in case there is 1 missing. :jester:

RLS_rls Nov 17, 2009 12:27 PM

The second one is...interesting. Got my vote. Number three is stunning.

Trantor Nov 17, 2009 4:50 PM

Skytower (#6) is just TOO MUCH a rip-off of Skycity 1000
http://www.fgautron.com/weblog/wp-co...kycity1000.jpg
http://www.pinktentacle.com/images/skycity1000.jpg

number 7 reminds me of the Combine tower from Half Life 2...
anyway, I go with number 2... very futuristic and at the same time seems kinda classical... I love it.

philvia Nov 17, 2009 7:56 PM

i'm a fan of #5, i like how imposing and evil it looks haha.. just needs different textures/materials.

toyota74 Nov 17, 2009 8:07 PM

.
 
no.2 for me,am surprised with all the entries.

Krases Nov 17, 2009 8:22 PM

#2 reminds me of Minarets.

toyota74 Nov 17, 2009 9:36 PM

.
 
:previous: ya it has an ancient/futuristic look:)

Aleks Nov 17, 2009 11:41 PM

Wow, I'm surprised number 1 didn't get any votes?

I really thought that one would win (because it was my favorite) but I guess not. Number 1 for me!

I just don't see many of those feasible. I understand that this comp was basically open to all rules but I just didn't find many of them too attractive or make sense of the shape/proportions.

burjdubai91 Nov 17, 2009 11:59 PM

They're all beautiful in their own way...

Duffstuff129 Nov 18, 2009 12:31 AM

I chose the last one because it seemed whimsical, interesting, and still both technically and economically feasible (relative to the other entries).

Trantor Nov 18, 2009 12:54 AM

Quote:

Originally Posted by Aleks (Post 4563548)
Wow, I'm surprised number 1 didn't get any votes?

I really thought that one would win (because it was my favorite) but I guess not. Number 1 for me!

I just don't see many of those feasible. I understand that this comp was basically open to all rules but I just didn't find many of them too attractive or make sense of the shape/proportions.

actually, as the World Tallest building, SkyTower probably is the one that makes more sense, since its so based on a REAL project...

Video Link


Video Link


Video Link


Video Link


Video Link

Aleks Nov 18, 2009 2:00 AM

Not really... trust me... similar characteristics =/= same building. There were some ideas, but I bet you that Skycity 1000 wasn't even in the mind of the person who entered that building (until the basic shape was finished). If any other building inspired it, I would say Millenium Tower did.

I see what you mean though.

As for the entries.... I picked number 1, then number 3 and imo third place is number 5.

Trantor Nov 18, 2009 2:34 AM

@Aleks: even the interior of the structure is quite similar to Skycity 1000!!! The height is basically the same (1000 meters for Skycity, 1061 meters for SkyTower).

Skycity: 12 rings
Skytower: 12 rings

http://i512.photobucket.com/albums/t325/Aleks0o04/B.jpg

http://www.geocities.jp/toolbiru/cj4n/skycity1000-4.gif

Aleks Nov 18, 2009 3:29 AM

HA! Didn't even notice that until you pointed it out. But Sky city is actually 14 not 12. The height is similar though. Although it was in feet originally.


But let's not highjack the thread.

Krases Nov 18, 2009 6:01 AM

Alright time for my not-exactly-constructive critiques.

1. I wish we could have seen more renders. I like the complexity but without more renders it is hard to tell much about it.

2. Looks like something I would see next to the Abraj Al-Bait Towers in Mecca. Very cool and almost retro-futuristic like the towers one would see in the Jetsons. My first choice.

3. Whats with the lens flare? lol. I think the tower could have done with a different color scheme, but it is still nice. Try to focus more on the architecture and less on the presentation next time.

4. An interesting tower.

5. Diabolical in a good way. I think some better textures could have made this my first choice.

6. My second choice. I see where the inspiration came from and it looks pretty cool. Unlike most other entries, this one had a good size comparison which makes me appreciate the size.

7. It seems rushed especially with lack of rendering. It reminds me the the citadel from Half Life 2.

Plompy Lfeata Nov 18, 2009 6:26 AM

love #4 im always a sucker for dark buildings and i imagine myself walking into those doors and into that huge entry way, it would be amazing.

Mocholate Nov 18, 2009 6:59 AM

1. Not enough effort. It does look nice though. (6)

2. A bit reminiscent of a Muslim mosque, I think a single tower would look nice. The modelling is skilled and i appreciate the time you put into it. :cool: (4)

3. Very appealing, nice use of colours. The repetitive sections aren't Kosher in a large building, but then again it is named 'Bamboo' (3)

4. Great detail, Overall a nice shape but a little bit like a penis. I wish i could appreciate it more but dark colours makes me too upset. :P (5)

5. Who are you kidding, we all know who's model belongs to who. (X) :P

6. I love that concept. I don't care if it's a copy. This one makes more sense.
I think in real life the materials they use on the building would need to be high quality to compliment the straight lines. (2)

7. Is just cool. I like cool buildings. I don't like the feet though. (1)

BoiseAirport Nov 18, 2009 10:23 AM

I voted number 4. It seems to have a certain feel of timelessness and class that the other towers lack. Though I would've loved to have seen a day render or a render fitting the building in downtown Chicago or something. Still, a very well done effort, I think.

Quote:

Originally Posted by Mocholate (Post 4564472)
4. Great detail, Overall a nice shape but a little bit like a penis.

What messed up, out-of-this-world batshit insane STD did you acquire? Haha, just kiddin' :D :D :D :P

Anthony

mikeR Nov 18, 2009 3:04 PM

1. I'm lazy and busy, I actually made this just so there could be more entry's
2. Renders look fantastic. Aspects of the design are amazing but together I didn't really like the overall composition.
3. This one got my vote. I like the colors, shape and renders. It is a little on the bulky side for its height that is my only critique about it.
4. The top is nice and has a lot of details and so does the bottom but every where in between is pretty boring
5. pretty good design to sharp for my taste though. That shot over Beijing looks crazy cool though.
6. Seems very efficient and the shape isn't bad. The facade is pretty boring and the renders could use some work though.
7. Futuristic evil sci-fi building. It kind of scares me actually. Oh and the palm tree at the base provides a nice touch.

scalziand Nov 18, 2009 8:20 PM

Hmmm. Had a lot of trouble deciding between 4 + 5, but I ultimatly went for the detailing of #4.

Flamesrule Nov 18, 2009 9:12 PM

So far it looks like #3 is gonna win.

BoiseAirport Nov 19, 2009 12:12 AM

I really regret not entering...I was at first stuck on an idea for an all glass highrise in Miami, but now that the contest is over, I got this really kickin idea of an art-deco inspired megastructure for New York City. Gahhhh!!! :(

Foun10Head-X Nov 19, 2009 1:35 AM

Number 3 is definitely my favorite.

I'd love to do the competition, but working on my other supertall project.

I like all the concepts.

Austin55 Nov 19, 2009 1:44 AM

If your going to completly ruin the human scale of a city, might as well do it in style. No5.

what is the blacked out building on the far left side of that diagram under No.2?

Dac150 Nov 21, 2009 4:09 PM

Kind of disappointed with the designs all around; they all came off ‘cartoony’ so to speak with no real effort to invoke realism.

1.I really couldn’t even get a true picture of the dynamics of the building.
2.Looks like a couple a fancy candlesticks you’d find in an uppity restaurant.
3.Perhaps the most realistic of the bunch, but the whole concept ‘going green’ is becoming utterly boring and repetitive.
4.Looks like something you’d find in a 2050 Moscow if the Soviet Union were still in effect; or from the film Equilibrium.
5.Hopefully we never get to the point where things such as that are visible in skylines.
6.Nice, but a carbon copy of things I’ve seen on an old Discovery Channel show ‘Megastructures’; hence no real originality.
7.In the words of tennis legend Johnny McEnroe: ‘YOU CANNOT BE SERIOUS!’

Flamesrule Nov 21, 2009 5:11 PM

Here is my review of the buildings:

1.Looks nice and all, but not really any "green works" and maybe a couple of more pics. Nice try though
2.I really think they tried way too hard on this. You can't possibly think this could be built! Beautful details!
3. one of the best on here.Maybe a little more less on the "green" and more on the building.It also looks kinda boring.
4.Like MikeR said I love the top and the middle but everything else pretty much blends in.
5.Way too much for me. Good details.
6.This one is my favorite. I like the design and how it fits in. Though it looks a lot like SkyCity.It also took some of its name.
7. There is too much on it and I don't the the top part of it.

mikeR Nov 21, 2009 9:56 PM

Quote:

Originally Posted by Dac150 (Post 4571002)
Kind of disappointed with the designs all around; they all came off ‘cartoony’ so to speak with no real effort to invoke realism.

1.I really couldn’t even get a true picture of the dynamics of the building.
2.Looks like a couple a fancy candlesticks you’d find in an uppity restaurant.
3.Perhaps the most realistic of the bunch, but the whole concept ‘going green’ is becoming utterly boring and repetitive.
4.Looks like something you’d find in a 2050 Moscow if the Soviet Union were still in effect; or from the film Equilibrium.
5.Hopefully we never get to the point where things such as that are visible in skylines.
6.Nice, but a carbon copy of things I’ve seen on an old Discovery Channel show ‘Megastructures’; hence no real originality.
7.In the words of tennis legend Johnny McEnroe: ‘YOU CANNOT BE SERIOUS!’

Damn Dac you seems like your in a good mood today
Obviously none of them are 3000 foot international style boxes so of course your not going to be happy with the designs

Dac150 Nov 21, 2009 10:18 PM

Haha, moods just fine mike, but I’m not going to pretend to like these designs for the sake of preventing anyone from getting teary eyed. Don’t be afraid to speak your mind; there isn’t a Mona Lisa amongst the bunch here, we all know that.

toyota74 Nov 22, 2009 12:01 AM

.
 
:previous: well your honest in your opinion dac.
but what seemed at first like an easy comp turned
out to be probaly the most difficult..modeling something
so tall aint easy so well done to all efforts;)

Vellu Nov 22, 2009 8:56 AM

I didn't manage to vote on time, but my vote would have gone to no. 5, bringing this competition to a tie. No. 3 looked really realistic, but somehow it didn't feel like it was almost a kilometer high. More like 300 meters.

Anyways, great entries, everyone!

Aleks Nov 22, 2009 10:17 AM

Wow, already closed? I didn't think 5 days would go so fast... should I open it for 2 more days?

Krases Nov 22, 2009 4:50 PM

Quote:

Originally Posted by Aleks (Post 4572076)
Wow, already closed? I didn't think 5 days would go so fast... should I open it for 2 more days?

I think the majority of people who were going to vote have voted. Can we just discuss how we did now?

Krases Nov 22, 2009 11:59 PM

Assuming that the competition is actually over, I am going to talk about my piece. I lost pretty bad so it doesn't matter if I get disqualified if Aleks restarts voting, so I will just say that I put in entry number four.

I aimed for a massive Art Deco work with mine. I learned a lot about general construction techniques with this project, you can actually glimpse some curtains I managed to make myself in the main lobby.

My biggest issue with this project was my own technical limitation. Kerkythea would not render it with the amount of lights I put in it, so I had to change render settings and reduce the number of spot lights.

The crown was actually going to have a brilliant stainless steel top, but it wouldn't render right. Neither would silver. Was really annoying that Kerky didn't want to do what I wanted.

I couldn't think of what to put towards the middle of the tower. I should have probably added more "tiers" to it.

Edit: However, I think I did way better with this comp compared to the last comp I was in.

Dac150 Nov 23, 2009 12:12 AM

I just think the designs in general didn’t seem to strike any realism; they seemed to stem more off of fantasy. None of them looked really rushed, minus a couple, but by and large it seems that much time was dedicated to them.

Krases, the detail in yours was actually quite well thought out, but the killer was the proportions. I agree with your point; more setbacks might have done it more justice.

Krases Nov 23, 2009 2:25 AM

Quote:

Originally Posted by Dac150 (Post 4572857)
Krases, the detail in yours was actually quite well thought out, but the killer was the proportions. I agree with your point; more setbacks might have done it more justice.

Yeah I think if I had more stuff to simply express scale better it would have helped. I actually had an idea in which I would place a grand neon-decorated shopping area inside.

The only part I admit to rushing was the stairs around the base and the canopys. I was running out of time and just couldn't come up with a good idea, but I needed something.

Aleks Nov 23, 2009 2:45 AM

Alright then! I'll contact the winner and announce him on the next comp!

huggkruka Nov 23, 2009 7:05 AM

Just wanted to say it was cool to be in the comp, my first time! Hopefully I can find time in my studies to participate again sometime. Cheers from #2.

Mocholate Nov 23, 2009 8:30 AM

Congrats to burjdubai91 , Looks like there is at least 160 floors there so it does hit the height mark. :cool:



Some points on my model -

This IS what you will be seeing in the future- future = fantasy !
I don't like it either but in 10 years or so when a new WTB is built it will probably be attractive.

Practicality ? I PUT IN FLOORPLANS !!!!

Actually i made it so real that i am going to continue to work on it.:cool:

Thanks. :P

burjdubai91 Nov 23, 2009 10:19 AM

I've been getting the same feedbacks from scity and here that my presentations eclipse my models so to those who wanted to see the tower without the graphics and such, here are two of the untouched preliminary renders.

http://i413.photobucket.com/albums/p...008_33m54s.jpg
http://i413.photobucket.com/albums/p...255_46m54s.jpg

Thanks for the votes guys! Each of the tower sections or 'bamboo' halves has 52 floors each. There are 208 floors in total.

toyota74 Nov 23, 2009 11:45 AM

.
 
:previous: cool it actually looks talller now:) and my
prediction is coming true that you will probaly win nearly all the
comps in both ssc and ssp and so you nearly have so congrats
:cool:.......just tone down the graphics in some of the final renders
but not all ,looking at the pic above the model speaks for itself.

M.K. Nov 23, 2009 9:02 PM

Actually i would like to vote, but is done. Anyway, here my impressions.

- The biggest problem this comp and buildings of more than the Range 300m-500m, which i actually do not like, is the thin proportions the base compare to altitude, which makes them unproportional. If all those were 300m, then all would be much nicier.

- I conclude the same of Dac, those are buildings for next generation of Sci-Fi films, but i think Fantasy is the main role our world, to make it different than this spread boring things we see daily in all over the world today cities.

- My Vote goes to this new interpretation of late modern Art Deco as #1 and #2 for the Minaret new Meccah, #3 for the Trident in Beijing, why:

1- Totally boring and a copy & paste of the Busan tower or the new Shanghai Supertall.
2- Shape and details are impressive, but the problem is the twin repetition which make a second Mekkah religious impering. If would be just one Minaret, the religious part would be not so evident and more interesting with height. If would be single, it would get my vote.
3- If is a green building, seems me a huge high slum, but... Too much work for Graphic Design Presentation and less in Architecture, which is not the Goal.
4- The most interesting in shape volumes resgating the minimal concepts of the most old beautiful Art-Deco in a new future interpretation, so my vote. Anyway, Seems Retro Design the best design tendencies of today, taking the best of past in more interesting technologies forms.
5- Yeah, actually very nice, but too thin in all 4 points in top. It is like Evil came from inside Earth and built his empire in this one, so new Evil Corp. It would be good in 200m height only.
6- Totally boring and again a simpler Copy & Paste many old tall concepts.
7- For a comic would be ok. Seems some Russian things as well.

toyota74 Nov 23, 2009 9:26 PM

.
 
Whatever happened to your comp M.K?

M.K. Nov 23, 2009 9:35 PM

There is still open Toyota, but had no interests.

toyota74 Nov 23, 2009 10:08 PM

.
 
:previous: ya guess people have no
time .Inow have a long drive to work
each day till christmas(2 hours each
way) to tired for sketch up.:(

Krases Nov 24, 2009 6:05 AM

Can't wait to see what's next. Usually I have a ton of time after finals, which will end around mid-December.

Aleks Nov 25, 2009 4:16 AM

Okay, so I've been really tired lately and I don't bother to post here but I've sent a PM to the winner and I'll start the thread before Friday.

verticalextropy Nov 25, 2009 8:07 AM

I don't know how to feel commenting since I didn't care to visit (believe, busy).

In a nutshell this comptetition makes for some decent FX movie stills

1)lean.
2)I thought of some sort of future Vegas wedding cake, but over-elaborated candlesticks is more like it. Minarets that high is a scary thought.
3) I'm sure you're getting somewhere with your skins. Drop the green for being green, and continue the organic elements of your designs.
4) Nice interior rendersl, a future Art Deco or something. Do you remember the game Discworld Noir?
5) It honestly looks like a crossbreed between the Ryukong Hotel in Pyongyang and the Juche monument in the same city.

6) Would have voted for this one. It instantly reminded me of SkyCity1000 and I love that City Building. Of all the crazy projects Japan has shown us, the piled toroids or neighborhood cakes makes the most sense. I think I've been handrawing versions of this one for a maybe 7 years? more? I honestly congratulate you for making it 3D, and it's encouraged me to do my version.
After all what's a tallest building in these times if not a new kind of vertical urbanism?

7) Cool graphics, are they for the same movie as the twins in number 2?

Aleks Dec 3, 2009 5:12 AM

new comp is on the way. i just need a last message from the winner and i'll start the new thread!


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